Realtime Camera Properties

|
Property |
Description |
|
Name |
Realtime camera name. This can be anything you like
and is only used to distinguish between multiple realtime cameras in the
same landscape. |
|
Closed |
Check this option for a closed camera path, or
uncheck for an open camera path. |
|
Reverse |
Check this option to reverse the direction of the
camera along the path. |
|
Edit points |
Click to edit the points that define the camera
path. |
|
Shape options |
Click to save the current shape or load a new
one. |
|
Curve type |
Click to set the curve type at the selected point.
See Editing Points for details.
|
|
Elevation |
Camera's height off the ground at the selected
point. |
|
Direction |
Camera's direction angle at the selected
point. |
|
Angle |
Camera's up/down (pitch) angle at the selected
point. |
|
Hold time |
Time the camera should wait at the selected point
(in seconds). |
|
Camera speed |
Speed the camera should move from the selected
point to the next (in feet/sec or meters/sec).
Note: To cause the camera to immediately
"cut" from this point to the next, use the slider to adjust this property
to its maximum value (40 ft/s or 12.2 m/s). |
|
View from selected viewpoint |
Camera's view from the selected point. This is what
will appear during a realtime walkthrough or when a movie is
created. |
See also:
Adding a Realtime
Camera Setting Object
Properties Selecting Objects Selecting Points Editing Objects Creating a Movie Realtime Walkthrough Saving and Loading
Shapes
|